Sunday, May 17, 2015

Eve Online Day 1

I made use of the new opportunities system, which covered the bare basics of how to move your ship, fight, dock and undock.  Navigate menus.  Build using blueprints.  Very complicated game.  You can pick one small specialty, skill train it for two months, and still be at noob status. 


A lot of corporation recruitment, at least pvp recruitment, wants 10 million skill points.  I calculated that out to be like 10 months worth of skill training for combat.  I would imagine they want Tech 2 gear, which is expensive.  Take a lot to train for it.


From a mining and production standpoint basically these types of corporations are looking for warm bodies.  I can see a lot of new player gravitating toward these activities, simply for something to do where they're interacting with other players.  I think that would be a good place to start while you're learning the game. 


Right now I'm working on the business tutorial with an agent.  Thanks for reading.     

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